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Fun Beta Testers needed for Battles of Alteria

AtomicScript-
er

Avatar: 64129 Thu Oct 16 17:05:30 -0400 2008

[Haxxorz Hell]

Level 33 Hacker

This Stays On The Internet

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Alright, here’s the deal.

I need a crack team of hardy game testers to help me out with a little experiment. I’m currently making a game called Battles of Alteria. It uses PHP, mySQL, and some interspersed Flash to dress it up all pretty.

I need some ringers to help me out with this bad boy.

It plays out a little like a more advanced MyBrute, even though I started working on this way before MyBrute was released.

Anyway, in about 4 months, it will be ready for basic testing. I’ve already got some Alpha testers to help out there. Now this is where you come in; I need some testers for the closed beta coming out in 6 months. Only 10 spots are open.

Requirements:

• You must be over 16; no exceptions

• You must be available to test new features at least once a week

• You must have a doctorate in Chemistry understand mySQL databases, basic HTML, etc.

Benefits:

• When the full game is released, you’ll have moderator status

• You’ll get all of the premium/paid features for 19 easy payments of $0

I will owe you one

I’ve got some notes on the topic I’ve jotted down. I’ll update these as they change IRL.

Battles of Alteria

variables:
ethic   -100 to +100 how good or bad you are, every 10 affects character
hp   no max; these are hit points
atk   no max; these determine how much damage you do
def   no max; these determine how much damage you absorb
agi   no max; these determine whether you can dodge attack
per   no max; these determine your ability to hit criticals
lv   this is your in-game experience level
exp   leveling up; gained from fights and sign-up bonus

races:
purely aesthetic
imperial: human like
chidorian: magician/humanoid
micadian: robot/android
enigmites: pure energy/shadow

battle formula:
atk1*-def2=dam1; if per/10*random(1-100) crit=1; if crit=1 dam1*2; if agi2>(dam1*random(.5-5) dam1-0; hp2-dam1

if hp1=0 lose fight
if hp2=0 exp=lv2*lv2*random(.9-2)

level:
depending on clbum, stats rise expotentially

clbumes:
clbum up every 10 levels
fighter - dueler - 
barbarian - mercenary - tank
ranger - dancer - 
thief - bumbumin - ninja

imperial adds Imperial prefix
chidorian adds Scarlet prefix
micadian adds Mecha suffix
enigmites adds Mysterious prefix

And if you’re wondering, I’m only offering this to you, the ForumWarz community.

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