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Should there be Clbum equipment for Perma-Noob? | |||||||
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While I fully understand, and even like that the Perma Noob is a challenge clbum, I still think them having some form of clbum-specific equipment would be a good idea, especially when you consider how weak they are compared to other clbumes, and only have 3 types of attack to use. Anyone else agree with me on this? |
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Posted On: 04/28/2009 8:17AM | View LordMorbid's Profile | # | ||||||
no that’s why it’s a challenge clbum. —————————————————————- shouldn’t this be in GD, not ep2D? ghax edited this message on 04/28/2009 8:21AM |
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Posted On: 04/28/2009 8:20AM | View ghax's Profile | # | ||||||
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generichaxor Posted:
But doesn’t having only 3 weak attacks make it enough of a challenge clbum? And besides, nobody said the clbum equipment had to be as good as the ones for other clbumes, but I think it’d still be cool at least.
Also, sorry if I put this thread in the wrong section Log in to see images! |
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Posted On: 04/28/2009 9:39AM | View LordMorbid's Profile | # | ||||||
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The special equipment and moar files give permanoobs more than enough stat bonuses. My permanoob has over 100 offense. |
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Posted On: 04/28/2009 9:48AM | View Shii's Profile | # | ||||||
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Yeah, but this isn’t really so much about the stats as just having something special that only the Permanoob clbum can use, even if all it would do is boost Ego more, or something basic like that. |
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Posted On: 04/28/2009 9:54AM | View LordMorbid's Profile | # | ||||||
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LordMorbid Posted:
I wouldn’t mind necessarily having like, “Steel Helmet” +100 Ego or something. |
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Posted On: 04/28/2009 9:56AM | View Shii's Profile | # | ||||||
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I agree, some equipment would be nice. Two or three slots for memorobilia or action figures are possible. It is a challenge clbum and should remain one, so the equipment could be very weak |
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Posted On: 04/28/2009 10:19AM | View Aldo_Anything's Profile | # | ||||||
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Let’s give them a second stat to! Any items you could give them would either be a) to underpowered for them not to even bother b) would make them like all the other clbumes with 1-2-3. Permanoobs are as powerful as they are. They can wear all .moars, glbumes, and a special item. Anything else would make them less of a challenge clbum. |
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Posted On: 04/28/2009 11:24AM | View CrinkzPipe's Profile | # | ||||||
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CrinkzPipe Posted:
As is, with the .moars my perman00b has, he’s easier and more fun to play than most of my other characters. Not a challenge clbum at all IMO.
Remove .moars from them, THEN they’d be a challenge clbum. |
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Posted On: 04/28/2009 11:27AM | View MC Banhammer's Profile | # | ||||||
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MC Banhammer Posted:
Then people would probably stay re-re so all they would give up is the 25(I think?) offense they get from glbumes. |
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Posted On: 04/28/2009 11:35AM | View CrinkzPipe's Profile | # | ||||||
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CrinkzPipe Posted:
I think it’s bumumed that any nerf to the Permanoob would also apply to the Re-Re, if it were to actually happen. |
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Posted On: 04/28/2009 11:38AM | View Acid Flux's Profile | # | ||||||
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CrinkzPipe Posted:
Perman00bs still have better attacks than re-res though. (And I was including reres when I was talking about perman00bs, even though I didn’t say it.) |
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Posted On: 04/28/2009 11:39AM | View MC Banhammer's Profile | # | ||||||
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Take away glbumes.
Introduce Helmets as a special clbum item.
Make the helmet sequence weaker than glbumes.
Done. |
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Posted On: 04/28/2009 11:50AM | View Samildanach's Profile | # | ||||||
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MC Banhammer Posted:
I see. Well, then this could work! since when was a re-re/permanoob smart enough to install a program that pulls file parts from the web? |
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Posted On: 04/28/2009 11:50AM | View CrinkzPipe's Profile | # | ||||||
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All these remove remove the .moars from permanoob seems painful. would try for a real challenge.
On topic, I don’t think Permanoobs should have clbum specific equipment unless is ****ty stuff just for comedic value. |
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Posted On: 04/28/2009 11:54AM | View ChilePepino's Profile | # | ||||||
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But yeah, seriously consider removing.moars. Permanoobs get more than 50 offense from .moars, it would make them hard again(hopefully) |
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Posted On: 04/28/2009 12:05PM | View CrinkzPipe's Profile | # | ||||||
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CrinkzPipe Posted:
CrinkzPipe Posted:
CrinkzPipe Posted:
CrinkzPipe Posted:
Log in to see images!
Seriously, sounds like a nice idea. maybe too painfully hard, but it’s supposed to be a challenge clbum
(oh and btw, **** clbum balace, we are no where near of that anyway) |
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Posted On: 04/28/2009 12:09PM | View ChilePepino's Profile | # | ||||||
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The thing is though, I don’t even consider PermaNoob as much of a challenge clbum(although that was their intended purpose), as playing as them seems to be more tedious than outright challenging, and even taking away the Moar files wouldn’t change much, outside of making it take 2 billion years to pwn a single forum. Again that wouldn’t make things challenging, just more frustrating and time-consuming. |
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Posted On: 04/28/2009 8:12PM | View LordMorbid's Profile | # | ||||||