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Itembuildr - Suggested Improvements/fixes thread | |||||||
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Suggestion: If you already voted on all of the submissions, it would be nice to skip the page that says this: —————————————————- Given the parameters above, please vote for the following submissions.
Sorry, there are no ideas for you to vote on. View Unvoted | View Voted by Score —————————————————— And go directly to voted by score. |
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Posted On: 03/11/2009 6:40PM | View Wylin's Profile | # | ||||||
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Wylin Posted:
definitely signed |
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Posted On: 03/11/2009 6:43PM | View Adapt's Profile | # | ||||||
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Wylin Posted:
Signed. |
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Posted On: 03/11/2009 6:44PM | View MC Banhammer's Profile | # | ||||||
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Wylin Posted:
Change it from a upvoting/downvoting system to rating each on a traditional 0 to 5 stars system and have the one with the highest average win.
It was disappointing to log on to vote and only see 4 submissions left. This is worse than INCIT in its current state. |
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Posted On: 03/11/2009 7:54PM | View Sindeee's Profile | # | ||||||
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We’ve talked about limiting the number of votes based on your Buildr score. In other words, the higher your buildr score, the more votes you are allowed, based on a percentage of the total submissions. Example: Buildr Score = 40, and there are 200 submissions, you get 200 X 40% = 80 Votes total (Pbumes wouldn’t count) Buildr Score = 10, and there are 200 submissions, you get 200 X 10% = 20 Votes total (Pbumes wouldn’t count)
This isn’t a bad idea, but I’d like to propose an alternative: Weighted Voted. First off, a submission has to reach a much lower negative number to be ‘killed’, or we simply remove the stipulation that a certain negative value kills a submission. Secondly, everyone can vote once for everything. Next, if your buildr score is 1 or less, then each vote you cast only counts for 1 point. (98.6% of players fall into this category, i.e. 34,440 players out of 34,916) If your buildr score is between 2 to 5, then each of your votes counts x2. (339 players or 0.98%) If your buildr score is between 6 to 10, then each of your votes counts x3. (73 or 0.21%) If your buildr score is between 11 to 15, then each of your votes counts x4. (27 or 0.08%) If your buildr score is between 16+, then each of your votes counts x5. (37 or 0.11%)
Those that contribute more to the forum deserve a stronger influence on it’s future, because they’ve already demonstrated the value of their contributions. And as we can see, that’s less than 1.5% of the player-base. |
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Posted On: 03/11/2009 8:23PM | View Acid Flux's Profile | # | ||||||
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Acid Flux Posted:
Upvoted. Interesting approach.
We definitely need something along the lines of weighted, limited voting in both buildrs. I have no freaking clue how the itembuildr ended up the way it did today. That’s just unreasonable. |
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Posted On: 03/11/2009 8:40PM | View Jalapeno Bootyho...'s Profile | # | ||||||
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Oh, so that’s why i only have like 4 votes. I like that idea Acid. Most people have a score of one so to make Ib better, you have to make Fb better. It’s a win-win! |
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Posted On: 03/11/2009 11:14PM | View g7parsh's Profile | # | ||||||
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Acid Flux Posted:
Wouldn’t this make it easier to downvote the competition? And will each of my alts with different buildr scores be able to vote? |
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Posted On: 03/12/2009 5:30AM | View Call Me Diego's Profile | # | ||||||
The Wandering Hypocrite Posted:
Looks like it to me. His second weighted vote idea would allow two players with buildr scores of 6+ to kill off every submission in minutes.
There’s also the bumumption being made with these weighted voting systems that players with high buildr scores would act in the best interests of the game when voting. That’s a foolish thing to do.
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Posted On: 03/12/2009 9:43AM | View Tresxae's Profile | # | ||||||
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Tresxae Posted: Acid Flux Posted: Tresxae Posted: Why is this foolish? FWZ has a significant amount of user-generated content. Those players that have made submissions that appealed to the general fanbase obviously have valuable input, and a sense of what is appropriate to the FWZ Universe. Additionally, it would be bumumed that those players that have the strongest input via weighted votes would be watched a bit more closely than the average player, so that they do not abuse their power. And to answer another question posed, I think votes should be limited to players, not characters. All of your characters can make submissions as normal, but only your highest buildr score character is the one that gets to vote. Acid Flux edited this message on 03/12/2009 3:55PM |
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Posted On: 03/12/2009 3:54PM | View Acid Flux's Profile | # | ||||||
g7parsh Posted:
I’m guessing that it’s possible to increase your buildr score in IB, though it’s obviously easier to do in FB.
BTW, I stick with my suggestion in the other thread that downvoting not be allowed for the first few hours, probably in combination with some of the other suggestions. |
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Posted On: 03/12/2009 6:06PM | View Pluvius's Profile | # | ||||||
Acid Flux Posted:
People with high buildr scores can be bumholes and abuse the system if they want just like anyone else.
Acid Flux Posted:
Another bumumption that because someone has a high buildr score, they will do the right thing. Are you aware that people can and DO down vote entries in order to bubble their entries to the top and beat down the competition? Giving them the potential to have 5 times the votes can make that sort of voting much worse than it currently is.
Acid Flux Posted:
Here is where you really lose me because you seem to acknowledge that people will need to be policed since there’s still the ability to abuse these weighted systems. If the more powerful voters will need to be watched, someone… mostly likely ET, will have to take the time to do that. That’s wasting time of his that he could be working on something else for the game. The ideal system would have no need to police anyone and eliminate the douchebaggery that goes on now.
Acid Flux Posted:
This I missed the first time around. If you want to remove the ability to kill a submission, then just remove downvoting. It would be a simple upvote (+1) or pbum (0). If someone pbumes on everything would that same effect of them not voting at all and have no effect on the scores. A small group of players could no longer eliminate just about every submission in a few minutes before everyone else gets to look at them. And players couldn’t downvote their competition in order to “win” for the week. |
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Posted On: 03/12/2009 8:14PM | View Tresxae's Profile | # | ||||||
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Your last part, about removing downvoting completely, coupled with my weighted scoring system, is probably the best solution. I know you have concerns about ‘jerkvoting’, but that’s going to be a potential risk in any situation where players have input into the system.
What I would prefer overall is a system where the top 5% (or less) of submissions are reviewed by CZ (or even a group of veteran players that they personally select), and from those ‘Finalists’, they choose which one to add into the game. Any of these ‘Judges’ that have a submission in the Final Round would have to recuse him/herself from the final process for that particular round, to keep it fair.
In other words, it’s our job as the player-base to filter out the majority of the drek, and submit to them a handful of choices to pick from. Automatically adding content just because it got the most votes is a bad system, IMO. |
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Posted On: 03/12/2009 11:40PM | View Acid Flux's Profile | # | ||||||
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Suggestion: Have an area for submissions that have been -5’d and allow people to look through them and potentially raise them from the dead if they get voted back above 0. |
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Posted On: 03/13/2009 2:46PM | View Wylin's Profile | # | ||||||
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Wylin Posted:
I think I suggested that for Forumbuildr once. I’d sign it, but I’m not sure that I like that better than other solutions floated about. |
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Posted On: 03/13/2009 2:54PM | View MC Banhammer's Profile | # | ||||||
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How about changing drop off limit to be -10 instead of -5, its way too easy to off ideas in the beginning. |
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Posted On: 03/13/2009 5:57PM | View Dead Like You's Profile | # | ||||||
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Wylin Posted:
This is a nice simple solution, to give things that hit -5 a chance to recover, or at least let people see all the things that have been voted off, so people can learn from the ‘failures’ of others, which will help all entries become better. |
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Posted On: 03/13/2009 6:29PM | View guest42's Profile | # | ||||||
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