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Urban Dead | |||||||
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We need a name that is prone to movement, but fierce and sharp of a killer. One that does not give off a pansy feeling, and one that leaves many avenues for role playing. |
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Posted On: 11/18/2008 12:01AM | View Raepdog's Profile | # | ||||||
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The Valley Ferals |
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Posted On: 11/18/2008 12:05AM | View Raepdog's Profile | # | ||||||
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The Mammoths. |
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Posted On: 11/18/2008 12:06AM | View CrinkzPipe's Profile | # | ||||||
I think we should stay with something jackals or jackals something. I know they’re “solitary” and “Scavengers” but it simply sounds good and is tangentially related to zombie survivors. |
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Posted On: 11/18/2008 1:40AM | View Zi's Profile | # | ||||||
OR going in another direction, we say **** the name, we’re just a cool group who doesn’t really give a **** about our identity, we’re just looking out for #1
how about OPERATION HELL ON EARTH |
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Posted On: 11/18/2008 1:42AM | View Zi's Profile | # | ||||||
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You rise unsteadily on stiff limbs, taking a moment to find your balance.
(Your character has become a zombie – although you can no longer speak or use your equipment, and will take 2AP to walk from block to block, a new and powerful skill tree has become available to you. You can earn experience points by attacking and killing survivors, and smashing at barricades and machinery installed in buildings. The feeding groans you’ve been hearing as a survivor are now a valuable resource for finding vulnerable safehouses.
Zombification isn’t permanent – NecroTech scientists have the means to revivify zombies into living, breathing survivors again, and many NT groups have set up ‘revivification points’ throughout the city, often signposted with graffiti.) D: |
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Posted On: 11/18/2008 5:57AM | View CrinkzPipe's Profile | # | ||||||
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Crinkz Posted:
Welcome to Urban Dead |
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Posted On: 11/18/2008 10:52AM | View Vuron's Profile | # | ||||||
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Finding a revivaacation point at 2 ap per move tends to be a pain in the bum. Also, alt fail. SIG-ENABLING-MOCK CONGLER edited this message on 11/18/2008 10:54AM |
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Posted On: 11/18/2008 10:54AM | View SIG-ENABLING-MOC...'s Profile | # | ||||||
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The circle is now complete.
I first found Urban Dead. From there I discovered Nexus War. And from the forums there, I discovered Forumwarz.
Somewhere Elton John is singing… |
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Posted On: 11/18/2008 10:59AM | View MC Banhammer's Profile | # | ||||||
Well, it seems I got killed sometime last night. It’ll be a long time until I can get down there. |
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Posted On: 11/18/2008 5:39PM | View maxvance's Profile | # | ||||||
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My IP over rid. Ill be on tomorrow.. I still like The Ferals.. has a ring.. |
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Posted On: 11/18/2008 5:43PM | View Raepdog's Profile | # | ||||||
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Okay I’ve been looking at Lockettside. The mall is a great place to get supplies but is hardly a good place for our first outpost. Its a big target so we should build an outpost near it, and one away from it.
The Lindsey Towers, would be a good place to secure, its by a police station to get us ammo. In the long run we could help secure it as a great recon point, helping us spread communication a long way if we can get a radio and generator.
Warehouse (25,83), is a great place to secure, it can act as an entry point to both a police station and a fire station and would make a great safehouse, fuel cans can be found there for Lindsey Towers operation.
26.30 FM is an open station. Raepdog edited this message on 11/18/2008 6:16PM |
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Posted On: 11/18/2008 6:13PM | View Raepdog's Profile | # | ||||||
Raepdog Posted:
I like where you’re going with this. But we do need to head over to thompson in time for the siege. |
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Posted On: 11/18/2008 7:18PM | View Zi's Profile | # | ||||||
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Zi Posted:
I was reading some guides on the wiki. We may want to avoid these areas, we shouldn’t spend a lot of times in malls.
We should move out of the green zone once we supply up. |
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Posted On: 11/18/2008 7:25PM | View Raepdog's Profile | # | ||||||
Raepdog Posted:
Yeah that’s true, but I think it would be awesome to be there when it happens. But we should cut out soon. We can head for a few of the ghost towns and start a new base of operations, potentially making a new green zone. There is a place where there are 4 malls in close proximity. I’m thinking that’s a good place to shoot for. It’s in the red now, but the zombies are heading our way and will clear out soon. |
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Posted On: 11/18/2008 7:30PM | View Zi's Profile | # | ||||||
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Zi Posted:
Once I gather me some supplies Im not sure were Im heading. I heard Millen Hills is safe up north. |
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Posted On: 11/18/2008 7:35PM | View Raepdog's Profile | # | ||||||
I must say, not having freerunning sucks. after my first night a zombie broke into the place I was in and managed to take a shot at me. Ever since then I have been running around looking for a place to stay, and I have only found placed so highly barricaded that I can’t get in them, or ruined, and safe for about the first 10 seconds you stay in them (I even had to spend a few hours in a ruined building, I thought I was dead meat). so far the barricade plans on the wiki seem useless to me, because most buildings up here are either ruined or extremely heavily barricaded (all of the running hospitals I’ve found have been this Log in to see images! |
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Posted On: 11/19/2008 2:14AM | View Ondore's Profile | # | ||||||
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I don’t remember what it’s like not to have every skill besides brainrot. I started heading to this mall 3 days ago and someone killed me, so I just walked as a zombie and got a revive here when I arrived. Now I’m replenishing my weapon stores in the sw corner of Thompson Mall. |
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Posted On: 11/19/2008 2:35AM | View Wylin's Profile | # | ||||||
My medic is about to get awesome with guns. |
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Posted On: 11/19/2008 3:09AM | View Zi's Profile | # | ||||||
Ok, guys, I made it to Lockettside, where are you all hanging out? |
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Posted On: 11/21/2008 12:05AM | View Ondore's Profile | # | ||||||