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A way to experiment with different upgrade builds | |||||||
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Reading the stats of other lvl 10s and seeing a relatively significant disparity between characters of the same clbum had me wondering just how varied we can make our characters through specialization… I may be overestimating the depth of customization in this game but I think it would be interesting to experiment with different upgrade builds with the use of a re-roll bumon or something like that. |
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Posted On: 11/14/2007 1:52PM | View cube's Profile | # | ||||||
mak butan |
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Posted On: 11/14/2007 1:52PM | View cube's Profile | # | ||||||
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cube Posted: Reciv bacon. jokes aside, i think that might be a good idea, though it might be best to have some sort of cost for rolling back or else people would exploit the hell out of it, i’m sure. |
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Posted On: 11/14/2007 2:22PM | View Unending Torment...'s Profile | # | ||||||
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Yeah, I would imagine people would re-upgrade their character depending on what forum they were doing Log in to see images! |
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Posted On: 11/14/2007 2:25PM | View Evil Trout's Profile | # | ||||||
Evil Trout Posted: |
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Posted On: 11/14/2007 2:29PM | View cube's Profile | # | ||||||
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Or once a day, or every two days, or every four forums or something… (yes, four forums = 1 day but it’s not quite the same thing) |
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Posted On: 11/14/2007 2:48PM | View black death's Profile | # | ||||||
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I’ll probably refund all upgrade points when we do the upcoming re-balancing too.
I like the WoW does it where you can pay money, but each additional time you do it costs more. |
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Posted On: 11/14/2007 4:49PM | View Evil Trout's Profile | # | ||||||
You could use flezz as payment for the re-upgrading. Something like 100 for the first then 1000, and just multiply the cost by 10 every time they do it. That is good enough that someone can fix it once if they find out they craped up but they would have to work hard for it after that point. |
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Posted On: 11/15/2007 12:36AM | View Azsedcf's Profile | # | ||||||