tag:www.forumwarz.com,2007-10-31:/discussions/search_by_character/DarkhawkXForumwarz: Flamebate Posts by DarkhawkX2008-03-20T00:00:00+00:00tag:www.forumwarz.com,2007-10-31:DiscussionPost/48591Vanilla scoops: USE THIS THREAD ONLY!<p>So are half the active players in FoL or SotQR now?</p>DarkhawkX2008-03-20T15:07:23Ztag:www.forumwarz.com,2007-10-31:DiscussionPost/40706Vanilla Re-evaluation?<p><blockquote><strong>Bahu Posted:</strong>
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</p><p>Well, if you just award the three scoops to everyone in the klan who currently holds one of those twelve, would that work? Or perhaps everyone who pwned it in the last five minutes? I can’t see that as being… TOO hard to do.</blockquote>
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</p><p>I think that would certainly be a step in the right direction. Ideally, I would split Domination into 2 games. Klan Domination and ordinary Domination. Everyone plays ordinary Domination as is without the Klan’d Vanilla Scoops. In the Klan version of Domination I would allow Klans as a whole to go head to head with unique methods of obtaining scoops geared towards both smaller and larger clans along with unique cards to match that theme.
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</p><p>This would allow for maximum playability across the entirety of player strata. I’m all for expanding the game, not nerfing it to my own end.</p>DarkhawkX2008-03-12T21:09:04Ztag:www.forumwarz.com,2007-10-31:DiscussionPost/40606Vanilla Re-evaluation?<p>I posted this in the thread where Evil Trout replied on this subject in General but I’ll repost it here.
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</p><p><blockquote><strong>Evil Trout Posted:</strong>
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</p><p>A few people reported bugs saying Vanilla is horribly broken if people can pull this kind of thing off.
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</p><p>I disagree, it takes a huge amount of effort to do this, and the other Klans will just have to step up to the challenge.</blockquote>
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</p><p>While this logic sounds great on paper, in the end I think you’ll find all Klans consolidating into 3-4 massive ae-invite zerg Klans leaving the game with little variety in play style. For a quirky analogy, the same problem materialized in Everquest, leading to the implementation of raid caps that carried over into WoW.
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</p><p>If your goal is to grow a sizable player base, it would seem prudent to adjust Domination to a point that a majority of the playerbase can actually accomplish something. Personally, I started playing ForumWarz because I thought it was a novel idea that for once lacked true timesinks. I could play for 30 minutes a day and screw around in the end with Domination. If I need to go join a “raiding” Klan and hop in IRC for a massively coordinated thread assault I can’t see the point in continuing. Worse yet, I could join, never raid, and wake up to massive scoops which would destroy all sense of accomplishment and bore me in a week.
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</p><p>The bottom line is that I am only complaining because I really enjoy your game and see a great potential in the pick up and play concept, screwing over each other in Domination for less than an hour a day. Of course this is all my personal taste and in the end one person is insignificant. But I would wager there are a lot of players out there like me that probably would never post in Flamebate. They’ll just move on.</p>DarkhawkX2008-03-12T19:30:48Ztag:www.forumwarz.com,2007-10-31:DiscussionPost/40602Our Klan's So Much Better Than Yours. Also, I like cocks. And pussy.<p><blockquote><strong>Evil Trout Posted:</strong>
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</p><p>A few people reported bugs saying Vanilla is horribly broken if people can pull this kind of thing off.
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</p><p>I disagree, it takes a huge amount of effort to do this, and the other Klans will just have to step up to the challenge.</blockquote>
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</p><p>While this logic sounds great on paper, in the end I think you’ll find all Klans consolidating into 3-4 massive ae-invite zerg Klans leaving the game with little variety in play style. For a quirky analogy, the same problem materialized in Everquest, leading to the implementation of raid caps that carried over into WoW.
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</p><p>If your goal is to grow a sizable player base, it would seem prudent to adjust Domination to a point that a majority of the playerbase can actually accomplish something. Personally, I started playing ForumWarz because I thought it was a novel idea that for once lacked true timesinks. I could play for 30 minutes a day and screw around in the end with Domination. If I need to go join a “raiding” Klan and hop in IRC for a massively coordinated thread assault I can’t see the point in continuing. Worse yet, I could join, never raid, and wake up to massive scoops which would destroy all sense of accomplishment and bore me in a week.
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</p><p>The bottom line is that I am only complaining because I really enjoy your game and see a great potential in the pick up and play concept, screwing over each other in Domination for less than an hour a day. Of course this is all my personal taste and in the end one person is insignificant. But I would wager there are a lot of players out there like me that probably would never post in Flamebate. They’ll just move on.</p>DarkhawkX2008-03-12T19:26:33Z